Corruption to Near Pure Evil or Pure Evil covers the type of Fallen Heroes who can become Pure Evil (Rank 1 -) or Near Pure Evil (Rank 2 -). Depending on the actions committed by the character and their mindset as they commit their crimes, they can become a Fallen Hero who can become exceptionally evil.
Overview[]
A fallen hero who can become Near Pure Evil or Pure Evil are either Heroic Benchmarks (Rank 4 +) or Inconsistently Admirable heroes (Rank 3 +). Near Pure Good (Rank 2 +) and Pure Good (Rank 1 +) heroes can not become Near Pure Evil or Pure Evil as these are all mutually exclusive concepts.
Inconsistently Admirable characters are as admirable and can compete with the heroic acts of a Pure Good hero meaning that these characters need to make substantial efforts during their corruption. Heroic Benchmarks are not as admirable as Inconsistently Admirable characters. These characters would need to make efforts after their fall from heroism.
It is often due to the nature of some fallen heroes actions, they can become Inconsistently Heinous (Rank 3 -) or Villainous Benchmark (Rank 4 -) which is common for characters who are either on & off or have obvious redeeming factors in their character.
Transition from IA or HB to NPE or PE[]
- The character would need to make it abundantly clear that they have disavowed any virtuous traits they once had. This is especially in the instance of the character transition to being Pure Evil.
- The character would need to commit crimes heinous enough to surpass the heinous standards of the story and in general. Their crimes have to be exceptional enough to make them stand out from most characters in the series.
- As a villain, the character have to be actively involve in committing atrocious acts and crimes. They cannot let up on their evil deeds or hold back.
- The character would, in many cases, be a traitor who has turned their back on their former comrades for their own self interest.
- The character’s transition to villainy would need to be for purely selfish motives. The character cannot have the intentions of being a villain to do something for a noble cause or their turn to villainy cannot be due to external factors that resulted in a tragedy for the villain or something completely out of their control. The character is often motivated by their ego being damaged in some way or general pettiness.
- In similar cases, the character would have to have a notable corrupting quality before they truly fallen to become Pure Evil or Near Pure Evil. For instance, the character would show signs of being abnormally violent and/or showing signs of apathy, sadism, egotism or psychopathy/sociopathy.
- After falling from being a hero, the character is satisfied with their change and shows no remorse. In most cases, the character would justify their heinous acts and the petty or selfish reason for becoming a fallen hero. This is notably the case for fallen heroes who become Pure Evil.
- Its made abundantly clear through the narrative that the fallen hero is no longer a hero. These characters are often personal enemies of those they betrayed and are a provoker to them.
- The character spends a significant amount of time in the story as a villain enough to meet the screen time criterion.
Notes[]
- Characters would need to meet the criteria for Pure Evil or Near Pure Evil to qualify.
- A character suffering or nearly suffering a traumatic experience would likely not be able to transition to being Pure Evil even if they surpass both of the heinous standards. This is due to the fact that the trauma they had experienced have compromised them. Characters who transition to being Pure Evil usually do not have trauma and if they were subjected through something terrible, the character would make it clear that the terrible experience itself is not the reason for why they turn to villainy. Instead, they would acknowledge that their selfish motives is their reason.
- These characters depend on their writing and character development. This would include their characterization after they have become fallen heroes.